- Klassen zur Bildverarbeitung (java.awt.image.*)
- Benutzerschnittstelle
- Komponenten
Button, Canvas, Checkbox Choice, Container (Panel, Window), Label, List, Scrollbar, TextField, TextArea, ...
- Layout
- Menu
- Color, Font, Event, Point, Polygon, Rectangle
- Graphics
(z.B.: drawLine, drawOval, drawChars, drawPolygon, drawImage, fill* ,...)
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